[…] For player input we will be using Unity’s new Input System, as it allows for managing several input methods (Keyboard, Controller, etc.) much more smoothly than the old Input Manager. Information on installing it and an explanation of creating Input Actions using it can be found on the Input System Quick Start Guide. […]
One Reply to “Unity – Input System Quick Start”
[…] For player input we will be using Unity’s new Input System, as it allows for managing several input methods (Keyboard, Controller, etc.) much more smoothly than the old Input Manager. Information on installing it and an explanation of creating Input Actions using it can be found on the Input System Quick Start Guide. […]